Russian version JSON

Soul Magic

ULTIMATES

  • Burn an enemy from the inside with soulfire, dealing 14808 Magic Damage over 5 seconds.

    While channeling this ability, you gain immunity to all disabling effects.

    Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.
  • Burn an enemy from the inside with soulfire, dealing 20400 Magic Damage over 6 seconds.

    While channeling this ability, you gain immunity to all disabling effects.

    Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.

  • Increases the duration of the channel and number of ticks.
  • Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2399 Magic Damage to all enemies near them.

    While channeling this ability, you gain immunity to all disabling effects.

    Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.

  • Upon completion, deals damage to all enemies near your target.

SKILLS

  • Lay claim to an enemy's soul, dealing 3480 Magic Damage or 3480 Physical Damage over 10 seconds. The damage dealt is based on your highest offensive stats.

    Fills an empty Soul Gem if an affected enemy dies.
  • Lay claim to enemy souls, dealing 2316 Magic Damage or 2316 Physical Damage to the target and any other nearby enemies over 10 seconds. The damage dealt is based on your highest offensive stats.

    Fills an empty Soul Gem if an affected enemy dies.

  • Affects additional enemies near your initial target, but for less total damage. Reduces the cost as the ability ranks up.
  • Lay claim to an enemy's soul, dealing 3480 Magic Damage or 3480 Physical Damage over 10 seconds. The damage dealt is based on your highest offensive stats.

    If an affected enemy dies, you fill an empty Soul Gem and heal for 3200. You also restore 2400 Magicka and 2400 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.

  • Also restore Health, Magicka, and Stamina if enemy dies while affected.

PASSIVES

  • Allows you to revive once every 1 hour without spending a Soul Gem.
  • WHEN SOUL ABILITY IS SLOTTED

  • When your Health drops below 20% your soul explodes, dealing 1600 Magic Damage to enemies within 8 meters of you.

    This effect can occur once every 2 minutes.
  • Killing an enemy with a Weapon ability has a 10% chance of automatically filling an empty Soul Gem.