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Undaunted

SKILLS

  • Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 720 Health every 1 second when damaging them.

    Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
  • Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 720 Health every 1 second when damaging them.

    Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.

  • Increases the duration and reduces the cost.
  • Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 720 Health every 1 second when damaging them.

    Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health.

  • The synergy heals allies for more. Reduces the cost as the ability ranks up.
  • Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1864 Physical Damage. After 10 seconds the webs explode, dealing 2485 Poison Damage to enemies within.

    A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing 2406 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 721 Physical Damage.
  • Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1924 Physical Damage. After 10 seconds the webs explode, dealing 2568 Poison Damage to enemies within.

    A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2406 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 721 Physical Damage and can poison them for 4806 Poison Damage over 10 seconds.

  • The synergy summons a more powerful spider, which deals additional damage over time.
  • Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1863 Physical Damage. After 10 seconds the webs explode, dealing 2486 Poison Damage to enemies within.

    A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2406 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 721 Physical Damage.

  • The synergy also fears the enemy.
  • Ignite the fires of hate in an enemy's heart, dealing 1117 Flame Damage and taunting them to attack you for 15 seconds.

    An ally targeting the taunted enemy can activate the Radiate synergy, dealing 1440 Flame Damage to them over 3 seconds then an additional 2406 Flame Damage to them and other nearby enemies.
  • Ignite the fires of hate in an enemy's heart, dealing 1153 Flame Damage and taunting them to attack you for 15 seconds.

    Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1440 Flame Damage to them over 3 seconds then an additional 2406 Flame Damage to them and other nearby enemies.

  • The synergy can now be activated by up to 3 allies.
  • Ignite the fires of hate in an enemy's heart, dealing 2309 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%.

    An ally targeting the enemy can activate the Radiate synergy, dealing 1440 Flame Damage to them over 3 seconds then an additional 2406 Flame Damage to them and other nearby enemies.

  • Converts into a Stamina ability and deals increased Physical Damage. Applies Minor Vulnerability and Maim to the enemy.
  • Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5565 damage for 6 seconds. This ability scales off your Max Health.

    An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds.
  • Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5565 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health.

    An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds.

  • Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range.
  • Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5748 damage for 6 seconds. This ability scales off your Max Health.

    An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%.

  • Upgrades the synergy to grant Major Vitality.
  • Project a globe of annihilation that slowly floats forward for 10 seconds, dealing 337 Magic Damage every 1 second to nearby enemies.

    An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2406 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher.
  • Project a globe of annihilation that slowly floats forward, dealing 349 Magic Damage every 1 second to nearby enemies.

    While the orb is active you gain 100 Health, Magicka, and Stamina Recovery.

    An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2406 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher.

  • Increases your Health, Magicka, and Stamina Recovery while active.
  • Project a globe of regeneration that slowly floats forward, healing for 651 Health every 1 second to you and nearby allies.

    An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2761 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher.

  • The orb heals allies instead of damaging enemies and moves faster.

PASSIVES

  • Activating a synergy restores 4% of your Max Health, Stamina, and Magicka.
  • Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.