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Living Death

ULTIMATES

  • Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
  • Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.

    You restore 5300 Magicka and Stamina for each ally you attempt to resurrect.

  • You restore Magicka and Stamina for each ally you attempt to resurrect.
  • Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.

    You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed.

  • You consume other corpses in the area and summon Blastbones.

SKILLS

  • Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 4279 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%.
  • Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 4418 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%.

    You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds.

  • Grant resistances to the target equal to half the amount healed.
  • Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 4418 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%.

    Consumes a corpse near you when cast to heal a second target.

  • Consumes a corpse to heal a second target.
  • Embrace the power of death, removing up to 2 negative effects from yourself.

    While slotted, the cost of all your abilities are reduced by 3%.
  • Embrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed.

    While slotted, the cost of all your abilities are reduced by 3%.

  • You restore Magicka and Stamina for each negative effect removed.
Hexproof
  • Embrace the power of death, removing up to 4 negative effects from yourself.

    While slotted, the cost of all your abilities are reduced by 3%.

  • Reduces cost as the ability ranks up and Increases the amount of negative effects removed.
  • Release residual fragments of fallen souls at the target location, healing you and your allies for 2851 Health.

    Consumes a corpse on cast to continue to heal you and your allies in the area for 3080 Health over 5 seconds.
  • Release residual fragments of fallen souls at the target location, healing you and your allies for 2946 Health.

    Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 3180 Health over 5 seconds.

  • Consuming a corpse also removes negative effects.
  • Release residual fragments of fallen souls at the target location, healing you and your allies for 2946 Health.

    Consumes a corpse on cast to continue to heal you and your allies in the area for 3180 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds.

  • Can consume multiple corpses to increase the duration of the heal over time.
  • CRIMINAL ACT

  • Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 853 Health.

    Creates a corpse on death.
  • CRIMINAL ACT

  • Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 882 Health.

    While active, 10% of the damage you take is transferred to the spirit instead.

    Creates a corpse on death.

  • Some of the damage you take is transferred to the spirit instead.
  • CRIMINAL ACT

  • Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1766 Health.

    Creates a corpse on death.

  • The spirit heals for twice the amount, lasts half as long, and costs half as much.
  • Siphon the last remnants of life from a corpse, healing for 6462 Health over 12 seconds to yourself and all allies between you and the corpse.

    While slotted, your healing done is increased by 3%.
  • Siphon the last remnants of life from a corpse, healing for 6678 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse.

    While slotted, your healing done is increased by 3%.

  • Also heals allies in a radius around you.
  • Siphon the last remnants of life from a corpse, healing for 6462 Health over 12 seconds to yourself and all allies between you and the corpse.

    You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse.

    While slotted, your healing done is increased by 3%.

  • Restores Magicka and Stamina while siphoning the corpse.

PASSIVES

  • While you have a negative effect on you, your healing done is increased by 8%.
  • While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 20% in proportion to the severity of the target's wounds.
  • When you use an ability on a corpse, you generate 10 Ultimate. This effect can occur once every 16 seconds.
  • While you have a Sacrificial Bones, Skeletal Mage, or Spirit Mender active, your Health, Magicka, and Stamina Recovery is increased by 200.