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Ardent Flame

ULTIMATES

  • Call down a battle standard, dealing 931 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%.

    An ally near the standard can activate the Shackle synergy, dealing 3610 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
  • Call down a battle standard, dealing 961 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%.

    Activating this ability again allows you to move the standard to your location.

    An ally near the standard can activate the Shackle synergy, dealing 3610 Flame Damage to enemies in the area and immobilizing them for 5 seconds.

  • Increases the duration, and recasting the ability allows you to move the standard.
  • Call down a battle standard, dealing 931 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%.

    Standing in the area increases your damage done and reduces damage taken by 15%.

    An ally near the standard can activate the Shackle synergy, dealing 3610 Flame Damage to enemies in the area and immobilizing them for 5 seconds.

  • Standing in the standard increases your damage done and reduces damage taken.

SKILLS

  • Lash an enemy with flame, dealing 2485 Flame Damage.

    If you strike an enemy that is immobile or stunned, you set them Off Balance.
  • Lash an enemy with flame, dealing 2486 Flame Damage.

    If you strike an enemy that is immobile or stunned, you set them Off Balance.

    Whenever you activate a different Ardent Flame ability while in combat, you gain a stack of Seething Fury, increasing the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 100 for 15 seconds. This effect stacks up to 3 times.

  • Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage.
  • Lash an enemy with flame, dealing 2486 Flame Damage.

    If you strike an enemy that is immobilized or stunned, you set them Off Balance.

    Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2953 Flame Damage and healing you for 3389 Health.

  • Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you.
  • Slash an enemy with flame, dealing 1242 Flame Damage and an additional 3710 Flame Damage over 20 seconds.

    Enemies hit by the initial hit are afflicted with the Burning status effect.
  • Rake an enemy with your claw, dealing 1242 Poison Damage and an additional 3710 Poison Damage over 20 seconds.

    The poison seeps into the target and deals increased damage the longer it lasts, dealing 12% more damage every 2 seconds.

    Enemies hit by the initial hit are afflicted with the Poisoned status effect.

  • Converts into a Stamina ability and deals Poison Damage. The damage over time increases the longer the effect lasts. Instantly applies the Poisoned status effect.
  • Slash an enemy with flame, dealing 1242 Flame Damage and an additional 3710 Flame Damage over 20 seconds.

    You heal for 120% of the damage done with this ability.

    Enemies hit by the initial hit are afflicted with the Burning status effect.

  • Heals you for a percentage of damage done.
  • Exhale a flaming blast to enemies in front of you, dealing 1864 Flame Damage and an additional 3090 Flame Damage over 20 seconds.
  • Exhale a corrosive blast to enemies in front of you, dealing 1924 Poison Damage and an additional 3200 Poison Damage over 20 seconds.

    Afflicts enemies with Major Breach, reducing their Physical and Spell Resistance by 5948.

  • Converts into a Stamina ability and deals Poison Damage. Applies Major Breach to enemies, reducing their Resistances.
  • Exhale a flaming blast to enemies in front of you, dealing 1924 Flame Damage and an additional 3200 Flame Damage over 20 seconds.

    Affected enemies take more damage from all Flame Damage attacks based on your Weapon or Spell Damage, and Max Magicka or Stamina, with a maximum of 6% bonus damage taken.

    Current value 2%.

  • Affected enemies take more damage from all Flame Damage attacks.
  • Launch a fiery chain to grasp and pull an enemy to you, dealing 1490 Flame Damage and taunting them for 15 seconds if they are not already taunted.

    Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

    This attack cannot be dodged or reflected.
  • Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1539 Flame Damage.

    Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds.

    This attack cannot be dodged or reflected.

  • Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting.
  • Launch a fiery chain to grasp and pull an enemy to you, dealing 1539 Flame Damage and taunting them for 15 seconds if they are not already taunted.


    Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

    If the target cannot be pulled, you restore 100% of the ability's cost as Magicka.

    This attack cannot be dodged or reflected.

  • If the target cannot be pulled, you are refunded the Magicka cost.
  • Activate an aura of flames which launches a fireball at the nearest enemy every 5 seconds, dealing 1864 Flame Damage.

    While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
  • Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 1924 Flame Damage.

    While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.

  • Now launches three fireballs instead of one.
Cauterize
  • Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every 5 seconds, healing them for 2208 Health.

    While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.

  • Fireball heals allies instead of damaging enemies and increases the radius.

PASSIVES

  • Increases the damage of your Burning and Poisoned status effects by 40%.

    When you apply Burning or Poisoned to an enemy, you restore 1000 Magicka and Stamina. This effect can occur once every 3 seconds.
  • When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by 30% for 3 seconds.
  • Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 25% and the duration by 4 seconds.
  • Increases the damage of your Flame and Poison attacks by 5%.