Weapon
Two Handed
Dizzying Swing
- Cast Time
- 0.8 seconds
- Target
- Enemy
- Range
- 7 meters
- Cost
- 2700 Stamina
- Slam an enemy with an upward swing, dealing 2953 Physical Damage and setting them Off Balance for 7 seconds.
Hitting an enemy that is already Off Balance stuns them for 2 seconds.
Targets that are immune to Off Balance are snared by 40% for 2 seconds. - Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared.