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Winter's Embrace

ULTIMATES

  • Twist a violent storm around you, dealing 1161 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%.

    You and nearby allies gain Major Protection, reducing your damage taken by 10%.
  • Twist a violent storm around you, dealing 1161 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40% and increasing your Max Magicka by 15% for 30 seconds.

    You and nearby allies gain Major Protection, reducing your damage taken by 10%.

  • Increases your Max Magicka after activating.
  • Twist a violent storm around you, dealing 580 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect.

    You and nearby allies gain Major Protection, reducing your damage taken by 10%.

  • Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up.

SKILLS

  • Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds.
  • Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds.

  • Increases the radius and reduces the cost.
  • Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 24 seconds.

    You gain Minor Protection, reducing your damage taken by 5% for 24 seconds.

  • Grants Minor Protection to you. Increases the duration as the ability ranks up.
  • Conjure icy shards around you to skewer enemies in the area, dealing 494 Frost Damage every 1 second for 12 seconds.

    Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds.

    Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect.
  • Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 511 Frost Damage every 1 second for 12 seconds.

    Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds.

    Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.

  • Immobilizes enemies around you when cast.
  • Conjure icy shards at the target location to skewer enemies in the area, dealing 599 Frost Damage every 1 second for 12 seconds.

    Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds.

    This ability has a higher chance to apply the Chilled status effect.

  • Summons at targeted location instead of around you. Deals damage based on your Spell Damage and Max Magicka.
  • Envelop yourself in winter winds, instantly healing for 3305 Health and an additional 413 Health every 1 second over 5 seconds.

    While the effect persists the winds pulse outwards, dealing 434 Frost Damage every 1 second to nearby enemies.

    This healing from this ability scales off your Max Health.
  • Envelop yourself in winter winds, instantly healing for 3414 Health and an additional 413 Health every 1 second over 5 seconds.

    The winds also sweep out in search of an ally within 12 meters, healing them for 3414 Health.

    While the effect persists the winds pulse outwards, dealing 435 Frost Damage every 1 second to nearby enemies.

    The healing from this ability scales off your Max Health.

  • The initial heal also heals a nearby ally.
  • Envelop yourself in winter winds, instantly healing for 3305 Health and an additional 413 Health every 1 second over 5 seconds.

    While the effect persists the winds pulse outwards, dealing 435 Frost Damage every 1 second to nearby enemies. Enemies hit by this effect 3 times are stunned for 4 seconds.

    This healing from this ability scales off your Max Health.

  • Enemies hit by the damage multiple times are stunned.
  • Spin a shield of ice around you, absorbing up to 24792 damage from 3 projectiles.

    Each time you absorb a projectile you restore 856 Magicka.
  • Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles.

    Each time you absorb a projectile you restore 856 Magicka and launch an icy bolt back at the enemy, dealing 1799 Frost Damage. This effect can occur once every half second.

  • Absorbing projectiles launches an icy bolt back at the enemy.
  • Spin a shield of ice around you, absorbing up to 25609 damage from 3 projectiles.

    Each time you absorb a projectile you restore 856 Magicka and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds.

  • Absorbing projectiles grants you Major Heroism.
  • Summon an ancient portal, which arms after 1.5 seconds and lasts for 30 seconds.

    When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1742 Frost Damage.

    You can have up to 3 Frozen Gates active at a time.
  • Summon an ancient portal, which arms after 1.5 seconds,

    When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1799 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds.

    You can have up to 3 Frozen Devices active at a time.

  • Teleported enemies have their damage done reduced.
  • Summon an ancient portal, which arms after 1.5 seconds.

    When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1799 Frost Damage.

    An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds.

    You can have up to 3 Frozen Retreats active at a time.

  • Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed.

PASSIVES

  • Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 200%.

    Enemies and allies who have recently been Chilled take 10% more Critical Damage and Healing from you.
  • Increases your Physical and Spell Resistance by 500 for each Winter's Embrace ability slotted.

    Current Bonus: 0.
  • Reduce the effectiveness of snares applied to you by 15%.
  • Increases your Magic and Frost Damage by 10%.