Twist a violent storm around you, dealing 1161 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40% and increasing your Weapon and Spell Damage by 300 for 30 seconds.
You and nearby allies gain Major Protection, reducing your damage taken by 10%.
Increases your Weapon and Spell Damage after activating.
Envelop yourself in winter winds, instantly healing for 2904 Health.
The winds persist for 20 seconds and chill your foes to the bone, dealing 435 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect.
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies.