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Ardent Flame

ULTIMATES

  • Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 16%.

    An ally near the standard can activate the Shackle synergy, dealing 2639 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
  • Call down a battle standard, dealing 898 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 16%.

    Activating this ability again allows you to move the standard to your location.

    An ally near the standard can activate the Shackle synergy, dealing 2639 Flame Damage to enemies in the area and immobilizing them for 5 seconds.

  • Increases the duration, and recasting the ability allows you to move the standard.
  • Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 16%.

    Standing in the area increases your damage done and reduces damage taken by 15%.

    An ally near the standard can activate the Shackle synergy, dealing 2639 Flame Damage to enemies in the area and immobilizing them for 5 seconds.

  • Standing in the standard increases your damage done and reduces damage taken.

SKILLS

  • Lash an enemy with flame, dealing 2323 Flame Damage.

    If you strike an enemy that is immobile or stunned, you set them Off Balance.
  • Lash an enemy with flame, dealing 2323 Flame Damage.

    If you strike an enemy that is immobile or stunned, you set them Off Balance.

    While slotted, whenever you activate a different Ardent Flame ability, you gain a stack of Seething Fury, which increases the damage of your next Molten Whip by 33% and your Weapon and Spell Damage by 75 for 5 seconds. This effect can stack up to 3 times.

  • While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast.
  • Lash an enemy with flame, dealing 2323 Flame Damage.

    If you strike an enemy that is immobilized or stunned, you set them Off Balance.

    Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2760 Flame Damage and heal you for 4839 Health over 2 seconds. This effect can occur once every 3 seconds.

  • Targeting Off Balance or Immobilized enemies grants you a more powerful attack which deals increased damage, costs half as much, and heals you.
  • Slash an enemy with flame, dealing 1161 Flame Damage and an additional 2310 Flame Damage over 10 seconds.

    Enemies hit by the initial hit are afflicted with the Burning status effect.
  • Rake an enemy with your claw, dealing 1161 Poison Damage and an additional 2315 Poison Damage over 10 seconds.

    The poison seeps into the target and deals increased damage the longer it lasts, dealing 20% more damage every 2 seconds.

    Enemies hit by the initial hit are afflicted with the Poisoned status effect.

  • Converts into a Stamina ability and deals Poison Damage. The damage over time increases the longer the effect lasts. Instantly applies the poisoned status effect.
  • Slash an enemy with flame, dealing 1161 Flame Damage and an additional 2315 Flame Damage over 10 seconds.

    Heals you for 75% of the total damage inflicted when the effect ends.

    Enemies hit by the initial hit are afflicted with the Burning status effect.

  • Heals you for a percentage of the total damage inflicted when the effect ends.
  • Exhale a flaming blast to enemies in front of you, dealing 1742 Flame Damage and an additional 1735 Flame Damage over 10 seconds.
  • Exhale a corrosive blast to enemies in front of you, dealing 1799 Poison Damage and an additional 1790 Poison Damage over 10 seconds.

    Afflicts enemies with Major Breach, reducing their Physical and Spell Resistance by 5948.

  • Converts into a Stamina ability and deals Poison Damage. Applies Major Breach to enemies, reducing their Resistances.
  • Exhale a flaming blast to enemies in front of you, dealing 1742 Flame Damage and an additional 1735 Flame Damage over 10 seconds.

    Affected enemies take more damage from all Flame Damage attacks based on your offensive stats, with a maximum of 10% bonus damage taken.

    Current value 2%.

  • Affected enemies take more damage from all Flame Damage attacks based on how high your Spell Damage is.
  • Launch a fiery chain to grasp and pull an enemy to you, dealing 1392 Flame Damage.

    Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

    This attack cannot be dodged or reflected.
  • Launch a fiery chain to grasp and pull you to an enemy, dealing 1438 Flame Damage and granting you Empower for 3 seconds, increasing the damage of your Light and Heavy Attack by 40%.

    Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

    This attack cannot be dodged or reflected.

  • Pulls you to the enemy instead. Grants Empower after casting.
  • Launch a fiery chain to grasp and pull an enemy to you, dealing 1438 Flame Damage.

    Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

    If the target cannot be pulled, you restore 100% of the ability's cost as Magicka.

    This attack cannot be dodged or reflected.

  • If the target cannot be pulled, you are refunded the Magicka cost.
  • Activate an aura of flames which launches a fireball at the nearest enemy every 5 seconds, dealing 1742 Flame Damage.

    While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2629.

    This ability scales with your highest offensive stats.
  • Activate an aura of flames which launches a fireball at 2 enemies every 5 seconds, dealing 1799 Flame Damage.

    While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by 2629.

    This ability scales with your highest offensive stats.

  • Also grants Major Savagery while slotted. Hits an additional enemy.
Cauterize
  • Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every 5 seconds, healing them for 1799 Health.

    While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2629.

    This ability scales with your highest offensive stats.

  • Fireball heals allies instead of damaging enemies and increases the radius.

PASSIVES

  • Increases the damage of your Burning and Poisoned status effects by 50%.

    When you apply Burning to an enemy, you restore 500 Magicka. When you apply Poisoned to an enemy, you restore 500 Stamina.
  • When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by 30% for 3 seconds.
  • Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 33% and the duration by 4 seconds.
  • Increases the damage of your Flame area of effect abilities by 6%.

    Decreases the cost of your Stamina Poison abilities by 25%.