Support
ULTIMATES
- Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11889 damage for 30 seconds.
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Reviving Barrier
- Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11889 damage for 30 seconds.
The wards also heal you and your group members for 7140 Health over 15 seconds. - Shielded targets heal over time.
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Replenishing Barrier
- Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11889 damage.
Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. - Each time a ward dissolves you restore Ultimate and Magicka.
SKILLS
- Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies.
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Siege Weapon Shield
- Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies.
The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 75%. - Your and allied siege weapons in the bubble take reduced damage from other siege weapons.
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Propelling Shield
- Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies.
Also increases the range of abilities with a range greater than 20 meters by 7 meters. Does not affect Leap, Move Position, and Pull abilities. - Costs less and allies in the shield gain increased range.
- Cleanse yourself and your group, removing up to 3 negative effects immediately.
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Efficient Purge
- Cleanse yourself and your group, removing up to 3 negative effects immediately.
- Reduces the cost.
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Cleanse
- Cleanse yourself and your group, removing 3 negative effects immediately.
For every negative effect removed, the target is healed for 6% of their Max Health. - If a negative effect is removed, the target is healed.
- Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you.
The bond will remain until you recast the spell or move more than 15 meters away from your ally.
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Mystic Guard
- Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%.
The bond will remain until you recast the spell or move more than 15 meters away from your ally. - You and your bonded ally also gain Minor Vitality, increasing your healing received.
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Stalwart Guard
- Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%.
The bond will remain until you recast the spell or move more than 15 meters away from your ally. - You and your bonded ally also gain Minor Force, increasing your Critical Damage.
- Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds.
While slotted you gain Major Protection, reducing your damage taken by 10%.
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Lingering Flare
- Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds.
While slotted you gain Major Protection, reducing your damage taken by 10%. - The flare lasts longer.
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Blinding Flare
- Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 4 seconds, and cannot return to stealth or invisibility for 4 seconds.
While slotted you gain Major Protection, reducing your damage taken by 10%. - Exposed enemies are also stunned.
PASSIVES
- Increases your Magicka Recovery by 10% for each Support ability slotted.
- Increases your healing done by 20% when you are near a Keep.
- Reduces the time it takes you to resurrect another player by 30% while you are in a PvP area.